Whether you’re an iPhone fan, an Android fan, a Windows Phone fan or a BlackBerry fan, everyone can likely agree that Apple’s iPhone 6 will be the biggest smartphone launch of the year and this could be our first look at the completely redesigned iPhone 6.
Following the leak of a purported case mold that third-party protective case designers might use to get an early jump on building cases for Apple’s next iPhone, a Japanese blog posted what it claimed to be schematics for both of Apple’s next-generation iPhones that were printed by a magazine in Japan. According to the leak, those devices included an iPhone 6 with a 4.7-inch display and a larger iPhone phablet with a 5.7-inch screen.
Of note, earlier reports from several solid sources suggested that Apple’s new phablet will feature a 5.5-inch screen.
The information above and more including pictures and diagrams of the new iPhone 6 can be found out the original post here: iPhone 6 By Zach Epstein
A site vgleaks has posted the specs, including the system diagram pictured above, technical specifications behind Microsoft’s Xbox 360 successor, which is going by the code name Durango.
Here’s the complete list.
– x64 Architecture
– 8 CPU cores running at 1.6 gigahertz (GHz)
– each CPU thread has its own 32 KB L1 instruction cache and 32 KB L1 data cache
– each module of four CPU cores has a 2 MB L2 cache resulting in a total of 4 MB of L2 cache
– each core has one fully independent hardware thread with no shared execution resources
– each hardware thread can issue two instructions per clock
– custom D3D11.1 class 800-MHz graphics processor
– 12 shader cores providing a total of 768 threads
Note: each thread can perform one scalar multiplication and addition operation (MADD) per clock cycle
– peak performance, the GPU can effectively issue 1.2 trillion floating-point operations per second
– High-fidelity Natural User Interface (NUI) sensor is always present
Storage and Memory:
– 8 gigabyte (GB) of RAM DDR3 (68 GB/s)
– 32 MB of fast embedded SRAM (ESRAM) (102 GB/s)
Note: from the GPU’s perspective the bandwidths of system memory and ESRAM are parallel providing combined peak bandwidth of 170 GB/sec.
– Hard drive is always present
– 50 GB 6x Blu-ray Disc drive
– Gigabit Ethernet
– Wi-Fi and Wi-Fi Direct
– Move engines
– Image, video, and audio codecs
– Kinect multichannel echo cancellation (MEC) hardware
– Cryptography engines for encryption and decryption, and hashing
Remember. This is just a rumor so take the above written and picture for what it’s worth and draw your own conclusions.
NVNews – Media
Sources confirm fall 2013 release, detail graphics processing power.
The next Xbox will ship to retailers in late October or early November of next year with six times the processing power of the Xbox 360, sources close to the project have told IGN.
Following initial reports from tech blogs Fudzilla and SemiAccurate, our sources have confirmed that mass production of the system’s GPU will indeed begin by the end of 2012 but will not, however, be based on AMD’s 7000 series Southern Islands GPU. Instead, the processor will be derived from the 6000 series, which was introduced last year. More specifically, it will be akin to the Radeon HD 6670, which offers support for DirectX11, multidisplay output, 3D and 1080p HD output. The chip currently has a market price of upwards of $79.99.
In real terms, the Xbox 720’s raw graphics processing power is expected to be six times that of the Xbox 360 and will yield 20-percent greater performance than Nintendo’s forthcoming console, the Wii U.
Developers are likely to receive development kits based on the system’s final configuration in August. Projected pricing for the console was not provided.