Release: To Be Announced
Genre: To Be Announced
Platform: PC, PS4, PS3, Xbox 360, X1
Leaked materials provided to IGN by a reader today, revealed story details and concept art from Destiny, Bungie’s follow-up to the Halo franchise. Bungie has confirmed to IGN that the document was prepared by an advertising agency and represents an outside look at Destiny’s plot, key values and more.
To see the original story and all the concept art, visit IGN by clicking here: DESTINY – A IGN STORY
Activision contract confirms Bungie MMOG series ‘Destiny’
Bungie to receive $2.5 million bonus per game if gamerankings.com score 90 or more.
A 27-page, four game contract between Activision and Bungie has been revealed in full as part of the ongoing legal dispute between the Call Of Duty publisher and Infinity Ward’s co-founders.
The contract, which was drafted in 2010, details the games Activision expects from Bungie over the next ten years and cofirms that Bungie is working on four “massively multiplayer-style… sci-fantasy, action-shooter” projects for consoles and PC under the codename ‘Destiny’, as revealed last year.
According to the contract, the first game in the series is scheduled for release in autumn 2013, with the three subsequent games to be released at two-years intervals. A series of major DLC packs – codenamed Comet – will be released in the years in-between.
The games will target Xbox 360 and Microsoft’s next-generation console, and will be ported to PS3 if “quality and feature parity” can be attained. Further versions for PS3’s successor and PC are also mooted.
The contract sets out annual payments of $2.5 million if Bungie keep to the agreed schedule, with a further “quality bonus” of $2.5 million available if Destiny Game #1 – also referred to as Tiger RTX – achieves 90 per or more on gamerankings.com or “equivalent reputable service”.
Further royalties and bonuses are stipulated, with Bungie getting an increasingly high cut as Activision’s operating income rises. At the top level, assuming Destiny Game #1 achieves an operating income of $1 billion, Bungie stands to make $400 million.
Activision has also built in the rights to develop and publish its own conversions of the games using internal studios, but Bungie retains the right to approve the publisher’s choice of studio – a pertinent detail considering the recent revelation that Treyarch’s Black Ops II might be in breach of a contractual agreement between Infinity Ward and Activision.
It’s a fascinating window into Activision’s internal publishing plans, which lawyers for Infinity Ward heads Jason West and Vince Zampella argue demonstrates that the publisher paid significantly smaller bonuses to the Modern Warfare developer than it has offered to Bungie.
Earlier in the month, Activision and EA settled their Infinity Ward suit, and Activision also paid out $42 million to other former Infinity Ward staff.
The West and Zampella vs Activision case will go to court next month.
Source: LA Times